Thunder Ball

DARK
If a monster battles, at the end of the Damage Step: You can Special Summon this card from your hand. You can send 1 Trap from your hand or Set on your field to the GY; destroy all other monsters in this card's column. If this card in the Monster Zone is destroyed by battle or card effect and sent to the GY: You can target 1 card in your GY; roll a six-sided die, and if the result is 6, add that card to your hand. You can only use each effect of "Thunder Ball" once per turn.
450
400

Fiend DARK Effect Monster 3 effect